TGX 1.0.3
A tiny 2D/3D graphics library optimized for 32 bits microcontrollers.
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Using the 3D API.

Coming soon...

In the meantime, you can:

  • Check the /examples/arch/3D/ subdirectories of the library to see example on how to use the 3D engine.
  • Check the documentation of the tgx::Renderer3D class which contains all the important methods for rendering a scene onto an image.

buddha

The buddha mesh rendered by TGX's 3D engine.

See the example located in examples/CPU/buddhaOnCPU/