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TGX 1.0.7
A tiny 2D/3D graphics library optimized for 32 bits microcontrollers.
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This is the complete list of members for tgx::RGB32, including all inherited members.
| A | tgx::RGB32 | |
| B | tgx::RGB32 | |
| blend(const RGB32 &fg_col, float alpha) | tgx::RGB32 | inline |
| blend(RGB32 fg_col) | tgx::RGB32 | inline |
| blend256(const RGB32 &fg_col, uint32_t alpha) | tgx::RGB32 | inline |
| DEFAULT_A | tgx::RGB32 | static |
| G | tgx::RGB32 | |
| getMultOpacity(float op) const | tgx::RGB32 | inline |
| mult256(int mr, int mg, int mb) | tgx::RGB32 | inline |
| mult256(int mr, int mg, int mb, int ma) | tgx::RGB32 | inline |
| multOpacity(float op) | tgx::RGB32 | inline |
| opacity() const | tgx::RGB32 | inline |
| operator const uint32_t &() const | tgx::RGB32 | inlineexplicit |
| operator fVec3() const | tgx::RGB32 | inlineexplicit |
| operator fVec4() const | tgx::RGB32 | inlineexplicit |
| operator iVec3() const | tgx::RGB32 | inlineexplicit |
| operator iVec4() const | tgx::RGB32 | inlineexplicit |
| operator uint32_t &() | tgx::RGB32 | inlineexplicit |
| operator!=(const RGB32 &c) const | tgx::RGB32 | inline |
| operator*=(uint8_t v) | tgx::RGB32 | inline |
| operator*=(float v) | tgx::RGB32 | inline |
| operator+=(const RGB32 &c) | tgx::RGB32 | inline |
| operator+=(uint8_t v) | tgx::RGB32 | inline |
| operator-=(const RGB32 &c) | tgx::RGB32 | inline |
| operator-=(uint8_t v) | tgx::RGB32 | inline |
| operator/=(uint8_t v) | tgx::RGB32 | inline |
| operator/=(float v) | tgx::RGB32 | inline |
| operator=(const RGB32 &)=default | tgx::RGB32 | |
| operator=(const RGB565 &c) | tgx::RGB32 | inline |
| operator=(const RGB24 &c) | tgx::RGB32 | inline |
| operator=(const RGB64 &c) | tgx::RGB32 | inline |
| operator=(const RGBf &c) | tgx::RGB32 | inline |
| operator=(const HSV &c) | tgx::RGB32 | |
| operator=(iVec3 v) | tgx::RGB32 | inline |
| operator=(iVec4 v) | tgx::RGB32 | inline |
| operator=(fVec3 v) | tgx::RGB32 | inline |
| operator=(fVec4 v) | tgx::RGB32 | inline |
| operator==(const RGB32 &c) const | tgx::RGB32 | inline |
| premultiply() | tgx::RGB32 | inline |
| R | tgx::RGB32 | |
| RGB32()=default | tgx::RGB32 | |
| RGB32(int r, int g, int b, int a=DEFAULT_A) | tgx::RGB32 | inline |
| RGB32(iVec3 v) | tgx::RGB32 | inline |
| RGB32(iVec4 v) | tgx::RGB32 | inline |
| RGB32(float r, float g, float b, float a=-1.0f) | tgx::RGB32 | inline |
| RGB32(fVec3 v) | tgx::RGB32 | inline |
| RGB32(fVec4 v) | tgx::RGB32 | inline |
| RGB32(uint32_t c) | tgx::RGB32 | inline |
| RGB32(uint16_t val) | tgx::RGB32 | inline |
| RGB32(uint64_t val) | tgx::RGB32 | inline |
| RGB32(const RGB32 &)=default | tgx::RGB32 | |
| RGB32(const RGB565 &c) | tgx::RGB32 | inline |
| RGB32(const RGB24 &c) | tgx::RGB32 | inline |
| RGB32(const RGB64 &c) | tgx::RGB32 | inline |
| RGB32(const RGBf &c) | tgx::RGB32 | inline |
| RGB32(const HSV &c) | tgx::RGB32 | |
| setOpacity(float op) | tgx::RGB32 | inline |
| setOpaque() | tgx::RGB32 | inline |
| setTransparent() | tgx::RGB32 | inline |
| val | tgx::RGB32 |